A half-ice, half-fire arena brought to the Tundra by the Icebreakers — the Icefire Warhymn League (IWL) is a week-long solo tournament where Chiefs battle each other through Qualifier, Elimination, and Pinnacle phases to be crowned the season’s champion. Crucially, no real troops are lost — battles here do not kill or injure your actual troops. Everyone is welcome to compete, from rising contenders to seasoned veterans.
| Detail | Info |
|---|---|
| Duration | One week (Sunday to Saturday; Sunday is the Preview Phase, while sign-up and competition run Monday to Saturday) |
| Entry Requirement | Furnace Level 30 or above |
| Battle Format | 3-Formation squad (no real troop losses) |
| Phases | Preview → Sign-Up → Qualifier → Elimination → Pinnacle |
| Key Currency | Warhymn Testaments (earned via missions & battles) |
| Rewards | Season ranking rewards, per-match battle rewards, state rewards |
The full event begins with a 24-hour Preview Phase on Sunday. The schedule image below shows the sign-up and competition stages from Monday to Saturday.
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⚠️ Note: All times are UTC. The in-game schedule tab shows your local time conversion. Match lineups are locked 1 minute before each round begins — set your formations early.
The Icefire Warhymn League begins with a 24-hour Preview Phase on Sunday, followed by four active phases from Monday to Saturday:
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The Top 64 Chiefs are placed into Zones and Groups and compete in a best-of-3 bracket. Three rounds are played throughout the day:
Win 2 out of 3 matches in each round to advance.
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The Top 8 Chiefs compete in a best-of-3 format across three final rounds:
The winner of Saturday’s final is crowned the Season Champion and earns the highest rewards in the event.
Each Chief enters battle with a squad of 3 Formations. Understanding this system is key to competing effectively.
Note: Formation order can matter strategically.