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Fortress Battles

Description

Fortress Battle is a weekly event that spans 8 weeks, completing a season. During this event, alliances can compete for control of Fortresses on the World Map and earn incredible rewards.

There are 16 buildings in total, including 12 Fortresses and 4 Strongholds, each with its own set of rewards. To view the specific rewards for a Fortress, simply tap on it.

Every week, alliances have the opportunity to select one Fortress and one Stronghold to fight for in the current event. The Fortresses won in the previous week will automatically be registered for the next event. However, there is a limit of 14 Fortresses that can be automatically registered for challenge.

Once the 8-week season concludes, all Fortresses will reset and come under the control of the Phaethon Mercenaries.

 

A fortress event is an event that starts from the beginning of the server opening. I’d like to write down the basics so that many people can quickly adapt to the event at first.

Basic rule

  • It is divided into the application stage and the combat stage.
  • In the application stage, you can select three combat times out of five.
  • During the battle stage, the opportunity to occupy the fortress is given in the time zone of the applied fortress.
  • R5 and R4 can apply for 1 additional fortress and 1 stronghold each week.
  • If an alliance has won the right to occupy a fort in the previous period, it will be automatically dispatched to that fort
  • You cannot leave the alliance during the battle phase (Friday).
  • An alliance that continuously occpies a Fortress for 30min during the 2h battle phase gains full control of the Fortress
  • The first season can only take over fortress, and stronghold will take place in about four weeks.
  • Every season lasts eight weeks.

Frequently Asked Question

  • You cannot change the automatically applied fortress and stronghold.
  • At the end of the season, all fortress and strongholds occupied are reset.
  • A total of 4 strongholds and 8 fortresses can be occupied at the end.
  • The distributable compensation has the maximum amount that an individual can take, and cannot give all to one person.

The compensation that people are most confused about is written separately below.

Rules concerning Compensation There are various rewards for the fortress battle event, and you should know that the conditions for getting rewards are all different.  Victory rewards I would like to rename this reward as a first occupation bonus. In fact, these three rewards are rewards that you cannot receive unless your alliance takes over for the first time. That is why taking over before other allies is also a very important factor.
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Participation rewards

  • It is a reward for participating in the initial occupation of fortress.
  • If you make rally, everyone who participated in rally will be rewarded. If you attack alone, you will be rewarded alone.
  • Since it’s good for many people to be rewarded, I recommend making and occupying rally.
  • Rewards can be received immediately upon occupation through mail.

Alliance rewards

  • It is a reward that all members of the alliance can receive if their alliance succeeds in its initial occupation.
  • Rewards can be received immediately upon occupation through mail
Allocatable rewards
  • It is a distributable reward that you can receive when your alliance succeeds in its first occupation.
  • Only R5 and R4 can be distributed.
  • If your alliance fails to occupy for the first time, it can be confirmed that there is no compensation.
  • Compensation is shown after the occupation is over.

Control rewards

  • This is the reward that you can receive when your alliance successfully occupies the fortress to the end.
  • The compensation is received by all members of the alliance through mail.

 

Fortress rewards

  • This is the reward that you can receive when your alliance successfully occupies the fortress to the end.
  • Compensation can be distributed by R5 and R4.
  • When gen4 starts, gen2 heroes come out as rewards.

Screenshots

Tips & Guides

During the registration stage, Alliance R5/R4 can choose which Fortresses they want to take. They can choose three preferred start times out of five options that work best for their alliance. However, the final battle time will be determined based on the most voted time slot in your state.

If an Alliance successfully captured a Stronghold or Fortress in the previous event, they will auto-register to compete for the same building in the following event of the season. Here’s an example to illustrate this scenario:

Season 1
Week 1: Register for 1 stronghold and 1 fortress.
Week 2: Auto-registered for 1 stronghold and 1 fortress + can register for 1 stronghold and 1 fortress.
Week 3: Auto-registered for 2 strongholds and 2 fortresses + can register for 1 stronghold and 1 fortress.
Week 4: Auto-registered for 3 strongholds and 3 fortresses + can register for 1 stronghold and 1 fortress.
Week 5: Auto-registered for 4 fortresses and 4 strongholds + can register for 1 fortress.
Week 6: Auto-registered for 5 fortresses and 4 strongholds + can register for 1 fortress.
Week 7: Auto-registered for 6 fortresses and 4 strongholds + can register for 1 fortress.
Week 8: Auto-registered for 7 fortresses and 4 strongholds + can register for 1 fortress.

During the event, Alliances can send troops to occupy the registered Fortresses. Each Fortress has a challenge period of one hour. Any registered alliance can strive for control by continuously occupying a Fortress for 30 minutes. If no alliance can maintain control within this time frame, the alliance in control of the Fortress at the end of the one-hour period will take full control.

 

Attention: The hero fragments indicated vary depending on the generation of heroes in your state.

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flodu
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