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Foundry Battle

Description

Foundry Battle and the fires of war are here! Whomsoever can control the royale foundry of the old empire shall wield great influence. Prepare yourself, honored Chief, to seize a glorious victory for your alliance!

Duration: 60 minutes

Frequency: Every two weeks

Event Requirements:
– Furnace Lv. 16+
– Joined the alliance before the end of the registration period

Requirements to enter the battlefield:
– No troops out scouting, gathering, attacking, garrisoning, etc
– No burning barricade
– No injured troops
– No reinforcements

Participants: 30 Combatants and 10 substitutions (Can join the battlefield after 3 minutes from the start time)

Battle Phase Buildings (Each phase is 15 minutes):
1. Prototype Sites, Weapons Repair Facilities, Boiler Room, Central Transit Stations
2. Imperial Foundry, Munitions Warehouse, Mercenary Camp
3. Weapon Workshops will appear randomly over the map

BUILDING INFO:
⦁ IMPERIAL FOUNDRY: Most points/key to winning, new weaponry to use during battle Send Strongest players here to get a better success rate.
⦁ PROTOTYPE SITES (2): 2nd in line for more points
⦁ REPAIR FACILITY (4): 1 in each corner of the map, repairs foundry equipment
⦁ MUNITIONS WAREHOUSE: 15% Troop damage boost and troop damage reduction
⦁ MERCENARY CAMP: Up to 4 increasingly damaging strike teams against an enemy building, reducing the enemy’s attack and defense
⦁ CENTRAL TRANSIT: -50% Cooldown for advanced teleport
⦁ BOILER ROOM: -50% Control time needed for buildings to get points

Building Info

Tips & Guides

QUICK TIPS:
⦁ Your team is blue, the enemy is red
⦁ You still win personal and alliance points if your team loses, it is just significantly less than the victors.
⦁ R5/R4s will use labels to relay info quickly to all of the fighting members. Pay attention.
⦁ You get one free advanced teleport at the beginning of the match; once you use it there is a cooldown until your next free advanced teleport. You can also use advanced teleports from your bag or gems to teleport.
⦁ Troops will not die during the match. Your infirmary will have unlimited space to hold all of your injured troops, and you will be able to heal your troops for free. (Speedups can be used to quicken the process)
⦁ Cities burn MUCH QUICKER, so putting out the fire will be essential to keep yourself from being randomly teleported to safety.
⦁ If you leave the battlefield, there will be a 12 minute cooldown until you can join the battle again
⦁ All VIP, tech, Chief Gear, and skin bonuses will remain active as long as you activate it before you join the battlefield
⦁ Pay attention to control times on buildings
⦁ A strong enemy being a pest? Multiple attacks from a few teammates will slow their ability to attack your building/team.

POINTS BREAKDOWN:
⦁ TYPES OF POINTS:
-Control Rewards (Alliance and Personal)
-Gathering Rewards (Alliance and Personal)
-Loot Rewards (Alliance and Personal)
-KO Rewards (Alliance and Personal)
-Foundry Control Duration (Alliance)
⦁ PVP POINTS:
-10,000 Troops defeated in defense is 40 personal points and 0 alliance points
-10,000 Troops defeated in offense is 80 personal points and 0 alliance points
⦁ FIRST OCCUPATION POINTS: will give you the most points, very important to aim for this
⦁ Ongoing Occupational Points will be shown above the building, these points are not locked in until the end of the battle.

WHERE SHOULD WE START?
⦁ After joining the battlefield, open the map to get a good view of where you will have to go first. (Also important to do throughout the battle to see where you are needed most).
⦁ In Phase 1: Focus on taking control over prototype sites, central transit (most important for more teleports), Boiler Room, and Repair Facility.
⦁ If the enemy has gained control of a building, rallying is the best option to kick them from the building.
⦁ Find the resource tiles that teleport in randomly to help get more points.
MY TEAM GOT KICKED FROM A BUILDING. WHERE ARE MY POINTS?
⦁ Your points will be scattered around, and you will need to use scouts to get them back. Be warned, the enemy can steal your points if you are not quick enough.

 

In this article, instead of individual scores, we will deal with the way the alliance wins. First of all, you should know that individual scores and alliance scores are different. The biggest difference is that if you kill your enemies, you get personal points, but you don’t get alliance points. Please refer to the method below when the level of combat power of your alliance and the other alliance is similar.

1– Get first control points

If you first occupy each building, you get a lot of points.

Please make a difference by preventing other alliance from taking over for the first time.

2– Obtain points by looting weapon workshops

  • A total of 4800 points can be obtained for each collection.
  • The location is random, but there are about 16 to 20 collection sites.
  • Scores are reflected immediately when you leave the collection area, and you do not get points when you are attacked at the collection area.

– Zeroing the opponent’s troops to a certain level

  • It’s the way to earn the most personal points, and it’s a necessary process.
  • However, when you reach the second half to some extent, you have to prepare to take away the other alliance’s facilities.

– Do not occupy facilities as much as possible

  • The facility is very difficult to defend than to attack.
  • If you keep the facility for a long time, you will accumulate surplus points, and if you lose them, the score will be reversed.
  • In particular, the Imperial foundry is recommended to let the opposing guild take.
  • There was a catastrophe where 60,000 points are overturned…

– Taking away the other alliance’s facilities

  • As the end time approaches, you have to aim for the opponent’s surplus points to score a large number of points.
  • Facilities that the other party has kept for a long time should be targeted first.
  • If there is an opponent around the facility, you have to remove them first and kick out the defenders.
  • When the opponent’s base is burned, it is forced to move and the defensive troops are also returned.
  • If the facility is removed and successful, all members of the alliance should use teleport to quickly pick up surplus points. (Most Important)
  • The best way is to target the opponent’s surplus points accumulated in large quantities through two consecutive rallys at the Imperial Foundry about five minutes before the end.
  • If your alliance is in a defensive position, it’s best to hit their bases and prevent them from participating in the rally to prevent the second consecutive rally as much as possible.

Tips other than

  • If your troops have melted away, you can go out to the event and regain them by re-entry for 12 minutes.
  • If you don’t have a lot of teleport, please use it when you take away or take away the facilities.
  • A facility called “Transit Station” can shorten the cycle of free teleportation.
  • If you’re not going to teleport, add reinforcements to your surrounding allies, or help defend the facility

 

I think it’s good to participate as much as possible. In particular, the rewards you can get vary depending on your personal score. There are four ways to get personal scores.
  1. Building Control Points This is a point that you can get if you put your troops in the building, and the score is the same regardless of your troops’s ability.
  2. Gathering Points (weapon workshop) This is the point that you get when you collect from the collection site, and you get points when you exit the collection site. Also, if you are attacked by an enemy, 50% of the arsenal points it’s add for you alliance. The collection takes a total of 20 minutes in each site. (Collection buff not applicable)
  3. Gathering Points (field) When whales attack and recapture the other building, bullets fall around it. As a point of picking up bullets, I recommend that you pick them up quickly by using teleport.
  4. Enemy KO Points It is the route where you can get the most individual scores, and it is a difficult way for f2p people to get them. However, it is easier to get that score than some cases.
  • When a weak enemy teleports to pick up a bullet, you have to teleport near him and break him down.
  • If there is an enemy in the collection area, you should aim for the collection area and score points.
  • Also, participating in rallies and supporting troops is another way.
Lastly. To give you a small tip Troop management is very important for this event. Because whales can melt our troops in an instant, it’s very important to get our troops out of the base quickly before they’re attacked. If you master it, you can enjoy the event without using a lot of treatment acceleration. Another tip I heard from a talented person If you go out of the event, all soldiers will be cured. Since you can re-enter after 12 minutes, there is also a way to play the game again in the best condition without accelerating treatment Thank you for reading the long post, and I hope you do well in the event
Building Control Points
Gathering points (weapon workshop)
Gathering points (field)
Enemy KO points

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flodu
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Molly
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