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Icefire Warhymn League


Description

A half-ice, half-fire arena brought to the Tundra by the Icebreakers — the Icefire Warhymn League (IWL) is a week-long solo tournament where Chiefs battle each other through Qualifier, Elimination, and Pinnacle phases to be crowned the season’s champion. Crucially, no real troops are lost — battles here do not kill or injure your actual troops. Everyone is welcome to compete, from rising contenders to seasoned veterans.

Summary


Event Overview

Detail Info
Duration One week (Monday to Saturday)
Entry Requirement Furnace Level 30 or above
Battle Format 3-Formation squad (no real troop losses)
Phases Sign-Up → Qualifier → Elimination → Pinnacle
Key Currency Warhymn Testaments (earned via missions & battles)
Rewards Season ranking rewards, per-match battle rewards, state rewards

 

Full Weekly Schedule

IWL Weekly Schedule

⚠️ Note: All times are UTC. The in-game schedule tab shows your local time conversion. Match lineups are locked 1 minute before each round begins — set your formations early.

How the Event Works

The Icefire Warhymn League runs across four distinct phases:

Phase 1 — Sign-Up (Monday & Tuesday)

  1. Open the Icefire Warhymn League event and tap Sign Up (requires Furnace Level 30+).
  2. After signing up, you will be invited to set your squad lineup — 3 Formations, each with a hero and troops.
  3. Your lineup is automatically filled with your most advanced currently trainable troops if you don’t set it manually.
  4. ⚠️ Failing to organize any lineup at all will result in an automatic defeat at the start of battle. Always set your squad before Wednesday.

Sign Up

Phase 2 — Qualifier (Wednesday)

  • Chiefs battle in up to 10 rounds throughout the day using a point system.
  • Accumulate 3 defeats and you are automatically eliminated.
  • At the end of the day, all remaining Chiefs are ranked by points from highest to lowest.
  • The Top 64 Chiefs advance to the Elimination Phase.
  • Matches are scheduled across 10 time slots (UTC 12:00 to 21:00). You are automatically matched against an opponent at each slot.

Qualifier

Phase 3 — Elimination (Thursday)

The Top 64 Chiefs are placed into Zones and Groups and compete in a best-of-3 bracket. Three rounds are played throughout the day:

  • Round 1 (UTC 10:00) — Top 64 → Top 32
  • Round 2 (UTC 16:00) — Top 32 → Top 16
  • Round 3 (UTC 22:00) — Top 16 → Top 8

Win 2 out of 3 matches in each round to advance.

Elimination
Elimination

Phase 4 — Pinnacle (Friday & Saturday)

The Top 8 Chiefs compete in a best-of-3 format across three final rounds:

  • Round 1 – Top 8 (UTC Friday 11:00)
  • Round 2 – Top 4 (UTC Friday 23:00)
  • Round 3 – Champion Final (UTC Saturday 11:00)

The winner of Saturday’s final is crowned the Season Champion and earns the highest rewards in the event.


Squad & Formation System

Each Chief enters battle with a squad of 3 Formations. Understanding this system is key to competing effectively.

  • Each Formation consists of a hero and a set of troops (auto-filled from your strongest trainable tier if not manually set).
  • Formations are deployed in the order you set — you can drag to reorder them.
  • Tap Edit Squad from the main event page to customize each Formation’s hero and troops.
  • Your total Battle Power across all 3 Formations determines your overall squad strength.

Note: Formation order can matter strategically.