Atop the vast tundra lie regions where humanity struggles to survive, whether due to harsh terrain or wild beasts. The mission of the Icebreaker Alliance is to conquer these perilous lands and expand the horizons of human civilization to survive this long winter of raging winds and heavy snow. Hank belongs to the Icebreaker Alliance as one of its fearless pioneers.
Gifted with tremendous strength and great courage, Hank has developed immense willpower through his decades of pioneering adventures, including countless clashes with bandits amidst the lawless icefields. Through all those battles, Hank mastered the art of wielding a variety of hand tools as weapons, allowing him to take on up to ten enemies at a time.
The Icebreaker Alliance's most celebrated achievement has to be the establishment of Arena tournaments that swept across the tundra, of which Hank is a massive fan.
He knows the stats of every Arena legend by heart, possesses a deep understanding of Arena tactics and formations, and he's even put forth new strategic concepts of his own. Armed with such strength and skill, Hank could certainly find success in the Arena himself, but he seems happy to remain a spectator. Anyway, the tactics he learns from watching matches are all useful in his everyday combat work.
Hank might seem like just another tough guy, but he's also got a tender heart. His chainsaw is rugged, but he can also use it to craft exquisite works of art, including carvings in ice and wood. He even dreams up fantastic stories for the lifelike figures he creates, which tundra children find enthralling. Not only that, but Hank is also a chef who specializes in desserts. Patrick often uses him as a taste-tester to sample his wildly imaginative new dishes.
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Stars | Tiers |
Tier 1 | Tier 2 | Tier 3 | Tier 4 | Tier 5 | Tier 6 | Total |
|---|---|---|---|---|---|---|---|
|
|
1 | 1 | 2 | 2 | 2 | 2 | 10 |
|
|
5 | 5 | 5 | 5 | 5 | 15 | 40 |
|
|
15 | 15 | 15 | 15 | 15 | 40 | 115 |
|
|
40 | 40 | 40 | 40 | 40 | 100 | 300 |
|
|
100 | 100 | 100 | 100 | 100 | 100 | 600 |
Hank switches his circular saw to "Frenzy" mode to perform two slashes in a row. Each slash deals Attack*120%/130%/140%/150%/160% damage to frontal enemies within range, while also reducing their Defense by 10%/15%/20%/25%/30% for 2s.
Hank's backup power unit activates when things get tough, increasing his circular saw's destructive power. When Hank's Health drops below 50%, his Attack increases by 10%/15%/20%/25%/30%. This can be triggered once per battle.
As a master of improvisation, Hank can use combat scrap to heal himself. 10%/15%/20%/25%/30% of Hank's damage dealt is converted into Health for himself.
Hank's rage and the roaring of his chainsaw ignite the fighting spirit of all troops, boosting all troops' Lethality by 5%/10%/15%/20%/25%.
The sparks of the chainsaw ignite allied morale. For every 5 attacks Hank's Infantry perform, the damage dealt by all allied troops is increased by 5%/10%/15%/20%/25%, while their damage taken is reduced by 5%/10%/15%/20%/25%.
Hank's wild attacks weaken enemy morale. Every 4 turns, the damage taken by enemy Infantry is increased by 6%/12%/18%/24%/30%, while the damage dealt by enemy Marksmen is reduced by 6%/12%/18%/24%/30%. This effect lasts for 2 turns.
| Exploration | |
|---|---|
|
|
4788 |
|
|
6,246 |
|
|
93,690 |
| Expedition | |
|---|---|
| Lethality | 490.00% |
| Health | 490.00% |
Slash your heart away under the protection of sturdy armor. Hank gains a shield worth Attack*220% when using the Frenzied Slashes skill for 3 seconds.
Hank's courage and willpower bolster defenses, increasing the Health of Defender Troops by 15%.